
AlphaStar: Mastering the real-time strategy game StarCraft II
Jan 24, 2019 · In recent years, StarCraft, considered to be one of the most challenging Real-Time Strategy (RTS) games and one of the longest-played esports of all time, has emerged by consensus …
Artificial Intelligence - Liquipedia - The StarCraft II ...
The following game modes are using an AI: Campaign Co-op missions Custom Games like 1on1 or 4on4 versus the AI and so on.
DeepMind’s StarCraft 2 AI is now better than 99.8 percent of ...
Oct 30, 2019 · Still, the AI was capable of achieving grandmaster level, the highest possible online competitive ranking, and marks the first ever system to do so in StarCraft II.
PySC2 - StarCraft II Learning Environment
PySC2 - StarCraft II Learning Environment PySC2 is DeepMind 's Python component of the StarCraft II Learning Environment (SC2LE). It exposes Blizzard Entertainment 's StarCraft II Machine Learning …
DeepMind and Blizzard open StarCraft II as an AI research ...
Aug 9, 2017 · StarCraft II is a science-fiction based real-time strategy game, released in 2010 StarCraft and StarCraft II are among the biggest and most successful games of all time, with players …
GitHub - kmboese/starcraft-2-AI: AI Implementation for ...
AI Implementation for Starcraft 2. Contribute to kmboese/starcraft-2-AI development by creating an account on GitHub.
The StarCraft II API Has Arrived — StarCraft II — Blizzard News
Aug 9, 2017 · We recognize the efforts made by researchers over the years to advance AI using the original StarCraft. With the StarCraft II API, we’re providing powerful tools for researchers, gamers, …
DeepMind’s StarCraft-playing AI beats 99.8 per cent of human ...
Oct 30, 2019 · An artificial intelligence can now play the real-time strategy video game StarCraft II so well that it is better than 99.8 per cent of human players. The AI, called AlphaStar, was developed by ...