Big games like Final Fantasy XVI and Final Fantasy VII Rebirth did not deliver expected profits for Square Enix, and didn't ...
The news that Square Enix considers its two major Final Fantasy titles in the past year – Final Fantasy 16 and Final ...
Square Enix admits Final Fantasy 16 and Final Fantasy 7 Rebirth underperformed, prompting a shift to multi-platform releases.
Both Final Fantasy 7 Rebirth and Final Fantasy 16 have fallen short of sales expectations, as Square Enix moves toward ...
HPP shares a fan project dedicated to reimagining the original FF VII as a platformer called Final Fantasy VII Remake. An epic project by Jamie Colliver ...
Famed Square Enix developer Tetsuya Nomura explains why he goes out of his way to make villains like Sephiroth so unconventional.
Square Enix producer Yoshinori Kitase promised fans of the original Final Fantasy 7 that they won’t feel betrayed by FF7 Remake Part 3 ...
SuperLouis64 created the controller as a way to play the artist-themed Pictomancer, one of the two new jobs added in this ...
Shinichi Tatsuke, Producer, Romancing SaGa 2: Revenge of the Seven: From the beginning stages of the project I set the ...
It feels similar to what Square Enix did with Trials of Mana, and interestingly, the same development team from that remake is working on Romancing Saga 2. “Trials of Mana was another project where a ...