News
When Indiana Jones and the Great Circle was announced, most Xbox gamers saw it as the answer to Sony's Uncharted ...
MachineGames knows how important this is, and it's easy to expect that they'll do the story and setting justice, considering their past handling of Wolfenstein.
MachineGames knows how to make a horrible Nazi, and these are some of the worst (in a good way). As much as I wanted Wolfenstein 3, MachineGames has pulled it off.
In our interview with John Jennings, Production Director and Axel Torvenius, Creative Director at MachineGames, we learn just what went into Indiana Jones and the Great Circle to make it a true ...
Review: ‘Indiana Jones and the Great Circle’ finally gives fans what they want MachineGames deftly crafts a masterpiece that shows off Indiana Jones’ intellect, charm and adventuring chops ...
MachineGames did a great job of finding that balance, and not pushing those things so far that they didn’t feel connected to the character. [This interview has been edited for length and clarity] ...
According to MachineGames, the game will have nearly four hours of cutscenes, which equates to nearly Indiana Jones movies in length. Setting. A closer look at Sukhotai temple.
MachineGames seems to be an incredibly busy game studio nowadays. As found by Timur222, a MachineGames producer has updated his resume with a lot of information about his employer. Jeff Brown, who ...
Wolfenstein developer MachineGames has built its portfolio on no-holds-barred action games, but its storytelling is the studio's secret weapon that has me most excited for Indiana Jones and the ...
MachineGames' upcoming Indiana Jones game was originally set for a multiplatform release, until Xbox's ZeniMax acquisition changed plans. During today's trial between Xbox/Activision and the ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results